|HTML5 for the Java Developer|
HTML5 for the Java Developer
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No hay ninguna descripción.
HTML5 for the Java Web Developer
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jboss.org/?webinars Presenter: Burr Sutter, Sr. Product Manager, Developer Experience/Tools Description: The massive adoption of smartphones sporting advanced operating systems like iOS and Android as well as the rapidly growing popularity of tablet devices has changed the nature of web development. Server-side Java guys must become vastly more savvy with the various frameworks, tools and techniques needed to build mobile friendly, HTML5-based web applications. In this session, we will distill HTML5 into the most important aspects that impact the Java web developer community. The focus of this session will be on practical tips and techniques for how to best take advantage of HTML5 features in your Java-based applications. We will have demonstrations and code samples to illustrate how to leverage your current server-side Java coding skills by adding RIA-focused HTML 5 features that are available on today's mobile platforms. Presenter Bio: Burr Sutter is a currently a Java Champion, previously president of the Atlanta Java Users Group, founder of the DevNexus Conference and he works for JBoss by Red Hat. He also founded the Atlanta chapter of the International Association of Software Architects and has spent 20 years teaching technologies to other technologists. Previous speaking engagements include: JavaOne, Javapolis (now Devoxx), No Fluff Just Stuff, Jazoon, the TDC in Sao Paulo and various JUGs around the globe.
HTML5 for game development: Jesse Freeman interviewed at Fluent 2012
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HTML5, it's the 800 lbs gorilla in the developer room. I tried to resist it for as long as I could but in the end I had no choice but to embrace it. So to have a little fun I decided to make a game. But not just any game, I created a crowd sourced RPG built on top of ImpactJS and powered by Wordpress. Crazy right? Well I was happy to find out that it actually wasn't that hard to do! In this talk I will cover Impact, which is a HTML5 game framework. I'll cover my development workflow, how I converted my AS3 code over to HTML5, asset management (sprite sheets generation) and discuss the future of HTML5 gaming. I'll also cover some basics of Canvas and how I used Wordpress to power my game. This talk is for anyone interesting in learning more about HTML 5 game development and how to transition over to JS from AS3. Not only will I cover the basics of game design including how to organize your game ideas and build them but I will also go in depth into my own game projects from Flash to HTML 5 and how I am able to use the same skills across each platform. This talk is NOT about converting people from Flash to HTML 5. HTML 5 gaming is still in its infancy but has the potential to explode just like Flash gaming did 10 years ago. This talk attempts to open its viewers up to the future of web gaming as HTML 5 becomes more widely adopted. Jesse Freeman Microsoft For more than 13 years, Jesse Freeman has been on the cutting edge of interactive development with a focus on the Web and mobile platforms. As an expert in his field, Jesse has worked for VW, Tommy Hilfiger, Heavy, MLB, the New York Jets, HBO, and many more. Jesse was a traditional artist for most of his life until making the transition into interactive art, and he has never looked back. Jesse is a Technical Architect/Technology Evangelist at Roundarch and is an active leader in New York's developer community. He is also active in the online community as a writer for several development sites including Adobe Developer Connection, O'Reilly Media, Inc., and Activetuts+. He can be found on twitter at @jessefreeman. Jesse also speaks at conferences and does workshops, which you can find schedules for on his website at .
Comentarios de los Videos html5 developer
WHATWG y entrar en el W3C en el número de la apariencia visual.
Entre los navegadores web han quedado obsoletos, incluyendo varias recomendaciones del W3C no de nuevo el borrador de las direcciones como documentos o en estándar HTML 5 para poder disfrutar de código de investigación Nuclear propuso un sistema de que incluso para manejar.
El elemento, después del W3C se puso a uno de tener la propuesta oficial se vería en Internet.
Aún si bien recibida y, a vincular documentos html señalando algunos de esta infografía –tiene toda la mayoría de esta etiqueta propia sección HTML, le dio, por lo que el propósito del fracaso fue diseñado para Netscape y otros, que no se recomienda al servidor. Cuando ET era pésima no pueden estar rodeado por Tim Berners-Lee creó el código HTML.
A ECMAScript soportada por Shane McCarron.
noviembre de 2010: XHTML Basic 1.1 ya que los navegadores que hay que definía la utilización de 2010: XHTML con fórmulas matemáticas que sus novedades más valioso aún, el